November 20, 2006
I don’t know how many of you follow gaming news (ok, I’m a geek), but this month saw the release of a real-time strategy game based on the Left Behind novels. Wired magazine has a really interesting review of it. Supposedly, the gameplay is surprisingly adequate, although I’m more than a little disgusted by, “You can sway enemies to your side by unleashing your Christian-rock singers, whose joyful noises raise the spirit of anyone near them. (You can even convert evil forces if you’re persuasive enough. Of course, the Antichrist has his own evil heavy-metal musicians who work precisely the opposite effect.)”
Why does a Christian video game have to be about warfare and converting people? Could we make a game about feeding the poor, welcoming the stranger, and striving for social justice? Why doesn’t the Christian gaming community look more like Games for Change?
Earlier this week, “Left Behind” found me on MySpace and sent me an invitation to be their friend. I denied them and felt pretty good about it. These unreadable sludgepiles advocate some truly destructive theology, and the entire Left Behind industry takes advantage of hysterical people who want to spiritualize their hysteria. These books embarrass me.